Revised Character Sheets

I’ve been working on some revised character sheets for Apes Victorious. The ones in the book are a little small for campaign use, so I’ve made a letter sized version. I’ve also reorganized it a little, putting all of the combat stats in one location.

I’ve removed the equipment section, which I’m planning on putting onto another sheet.

I have two PDFs, one is the form-fillable version.

ApesVictorious_CharacterSheet

ApesVictorious_CharacterSheet_FormFillable

These are still works-in-progress, and I’m open to any suggestions.

 

 

Giant Beavers

Beaver, Giant (Castor Giganteus)

Encountered: 1d6Giant Beaver
Movement: 90’ (30’) (Swimming) 150′ (50′)
Intelligence: Animal
Psionic Potential: 1d4, inactive
Hits: 2d8
Armor: -2
To-Hit: 13
Save: G4
Attacks: 2
Damage: 1d8 (bite)/1d4 (Tail Slap)
Morale: 7
XP: 35

This mutant beaver is 10′ long, with brown fur, and huge extended incisor teeth. Unlike their smaller relations, giant beavers are omnivorous, and will attack animals and people.

They make their home on rivers where they build massive wooden dams to create small lakes. They use the freshwater lakes as hunting grounds, where they attack anything coming near the water. If a beaver spots a victim, it will slap its tail against the water to alert its fellow beavers, and attack.

Giant beavers lumber awkwardly on land, but can glide easily through the water, propelled by their powerful tails. They can stay underwater for over 20 minutes.

Their primary form of attack is their powerful bite. If a victim is bitten, it will need to make a muscle check to free itself. If in the water, the beaver will attempt to submerge with his prey, to try to drown it. A muscle check will need to be made to avoid being submerged.

While submerged, the victim must make a resist trauma roll each round, or take 1d6 pts of damage.

The beaver can also use its powerful tail to hit a victim. In addition to 1d4 damage, the victim must save vs. Stun to avoid being incapacitated for 1d3 rounds.